I used to make a few maps and mods for Call of Duty United Offensive, back in 2006. I made in total 6 maps and a few (unfinished) mods. Although the game is very old, I will still publish my work here:
Call of Duty United Offensive
Maps
I made 5 serious maps for CoD UO. The first one was more of a test map and has some glitches. Of the 5 serious maps I made 3 for my clan NLK (nowadays called Goldmember in CoD4). Most maps have hidden or secret rooms/parts.
Some maps may give lag (NLK Trenchez sometimes, or NLK Battlelinez). I have removed about 75% of all bushes and tree's to reduce the lag, but sometimes it just lags...I have no clue on how to fix that.
Some maps may give lag (NLK Trenchez sometimes, or NLK Battlelinez). I have removed about 75% of all bushes and tree's to reduce the lag, but sometimes it just lags...I have no clue on how to fix that.
Trouville
A winter map with two bases which have a lot of wooden houses. Between the bases there is a church with a graveyard, a pond, trenches, a warehouse and open field with high tree's and bushes.
A lot of detail in the wooden houses, such as covered windows and anti-snow things on the roofs. Church has a crypt which is connected with a pretty big tunnel system underground.
| Gametypes: | DM, TDM, CTF, DOM |
| Germans: | Attackers, in wehrmacht winter |
| Russians: | Defenders, in conscript winter |
| Textures: | No new textures |
| Sounds: | No new sounds |
| Size: | 2.45 MB |
| Build time: | Approximately a week |
Download: Trouville.zip - 2.96 MB
NLK Battlelinez
Two bases with underground trenches. A lot of open terrain with bushes, four square trenches on the sides and in the middle some boxes. Its night.
Several teleports. Two secret ways which lead into a secret rooms and into the space under the boxes in the middle of the map. Secret rooms have weapon spawns, such as satchel charges, panzerfausts and flamethrowers. Two DOM flags are at the square trenches and one in the middle, on the top of the boxes.
| Gametypes: | DM, TDM, CTF, DOM |
| Germans: | Attackers, in wehrmacht normal |
| Americans: | Defenders, in airborne normal |
| Textures: | Nine new textures |
| Sounds: | No new sounds |
| Size: | 3.15 MB |
| Build time: | Approximately six days |
Download: NLK_Battlelinez.zip - 3.68 MB
NLK Trenchez
Two bases with an hill in between with some trenches and one underground trench to the middle of the map. Open terrain with many bushes and tree's.
Two secret rooms under the bases and two secret places where the enemy will not see you from the front. One of the DOM flags is on the hill and two are underground.
| Gametypes: | DM, TDM, CTF, DOM |
| Americans: | Attackers, in airborne normal |
| Germans: | Defenders, in wehrmacht normal |
| Textures: | Five new textures |
| Sounds: | No new sounds |
| Size: | 4.31 MB |
| Build time: | Approximately five days |
Download: NLK_Trenchez.zip - 4.99 MB
NLK Bunkerz
Two bunkers, with a lot of tunnels to eachother. Terrain around the bunkers and tunnels, with many tree's, bushes and sandbags.
Two secret rooms with satchel charges, panzerfausts, flamethrowers, music and some pics which the clan wanted me to add :P. Two of the DOM flags are underground.
| Gametypes: | DM, TDM, CTF, DOM |
| Germans: | Defenders, in wehrmacht normal |
| Americans: | Attackers, in airborne normal |
| Textures: | Nine new textures |
| Sounds: | Two new sounds |
| Size: | 7.93 MB |
| Build time: | Approximately two days |
Download: NLK_Bunkerz.zip - 8.51 MB
Stachanov
High russian buildings, with lots of windows. Terrain between the buildings with many bushes, some tree's, sandbags and barrels. On the top of the buildings are some weapon spawns, such as satchel charges and panzerfausts.
Two underground tunnels and two secret rooms with satchel charges, panzerfausts and a flamethrower. One of the DOM flags is op the top of the middle building.
| Gametypes: | DM, TDM, CTF, DOM |
| Germans: | Defenders, in wehrmacht normal |
| Russians: | Defenders, in conscript normal |
| Textures: | Nine new textures |
| Sounds: | Six new sounds |
| Size: | 5.52 MB |
| Build time: | Approximately a week |
Download: Stachanov.zip - 6.08 MB
Mods
I actually made only 2 mods. One skin mod and one User Interface mod. The camouflage mod became very nice :)..
Camouflage mod
Players clothes are camouflaged, which means the skins have earth/snow stains. In winter maps all soldiers have snow on themselves, and in summer soldier have earth on themselves.
Three versions: mixed, summer and winter. Mixed is only the clothes, not additional things like ammobags. Summer is both clothes and addition things with earth. And winter is the same as summer, but with snow.
| Files: | _teams.gsc and skin textures |
| Size: | 5.89 MB - 12.1 MB - 13.2 MB |
| Build time: | Approximately a one day |
Download:
Darius' mod
Graphical User Interface will be changed. The menus and starting screen looks better and has quite nice music :).
The theme is a bit earthy/gold. Not all menus are fixed though, but most look much better :).
PS: Its called 'darius' mod' because my internet name used to be Darius for quite a while...
| Files: | UI files |
| Size: | 6.61 MB |
| Build time: | Approximately two days |
Download: zz_darius'_mod.zip - 6.61 MB
Extra's
Here are all the .map versions of my maps and even some of my unfinished maps. These can be loaded into the Call of Duty map editor and thus can be changed as much as you like. Why I give them away? The game lost it's popularity after 2.5 years, I will not map for it anymore. I spend a lot of time in making these maps and mods, thats why I show my work here.
When using any of the material below, you should always give credits to me by providing a link to my site. It would be great if you let me know that you use the material and what you think about it.
When using any of the material below, you should always give credits to me by providing a link to my site. It would be great if you let me know that you use the material and what you think about it.
